AI Insights · Timothy · April 2024
Top 5 3D Realistic Games on iOS in New Zealand, Q1 2024
Discover how the top 5 3D realistic games performed on iOS in New Zealand during the first quarter of 2024, with insights on downloads, revenue, and active users from Sensor Tower.
The first quarter of 2024 saw notable trends in the performance of the top 5 3D realistic games on the iOS platform in New Zealand. Data provided by Sensor Tower highlights key metrics such as weekly downloads, revenue, and active users for these popular titles.
Call of Duty®: Mobile from Activision Publishing, Inc. experienced fluctuations in weekly revenue, peaking at approximately $32K in mid-February. Weekly downloads were relatively stable, with a slight dip towards the end of March, starting at 2.3K in early January and ending at 1.9K. The game maintained a consistent number of active users, hovering around 25K to 27K throughout the quarter.
PUBG MOBILE by Tencent Mobile International Limited saw a significant rise in weekly revenue, reaching around $30K in mid-March. Download numbers started at 1.2K in early January, dropping to a low of 458 in late February, before rebounding to over 1K by the end of March. Active users showed a slight decline from 11.1K to around 10.9K over the quarter.
State of Survival: Zombie War from FunPlus International AG experienced a steady increase in weekly revenue, peaking at approximately $7.2K in mid-February. Downloads were low, starting at 189 in early January and ending at 92 in late March. The game’s active user base declined from 556 to 357 throughout the quarter.
Last Fortress: Underground by IM30 showed a consistent weekly revenue trend, with a peak of around $6.0K in late January. Downloads fluctuated, starting at 215 in early January and dropping to 16 by the end of March. Active users decreased from 723 to 324 over the same period.
Age of Origins: Tower Defense from Hong Kong Ke Mo software Co., Limited saw its weekly revenue peak at approximately $5.8K in mid-January. Downloads varied significantly, starting at 338 in early January, spiking to 764 in the second week, and then stabilizing around 150 by the end of the quarter. Active users increased from 1.8K to 1.7K.
For more detailed insights and data, visit Sensor Tower.